Soul Sync City

Level Design
Player standing before a large boss in a pillared room...
Team Name
Project type
Project year
Lost Water Studios
Level Design
A movement-based first person shooter where the player uses different movement tools in combination with a kinetic pistol that deals more damage the faster they move to fight within a cyberpunk city.
Play is divided between movement areas where player's parkour their way around the city, and combat arenas where the player uses their tools and environment to efficiently eliminate waves of enemies.
Fight to destroy Modulus, the all powerful combat AI in control of the city, who sends his cyborg army to stop you at all costs.

Other projects

Let's work together!

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.